asteria-game: bump cardano-node-clients pin post #113 (eval-after-balance fix)
cabal.project SRP + flake input cardano-node-clients tag
5707836b → 9db6672a (merge commit of upstream PR #113,
"fix: evaluate exunits after balancing").
Resolves #112: spawnShip submission no longer rejected with
"PlutusV3 script failed: overspending the budget". The asteria
AddNewShip validator's three list.filter outputs passes are now
evaluated against the post-balance TxInfo (which includes the
change output balanceTx adds), so the patched ExUnits cover the
real cpu cost.
Locally validated on testnets/asteria_game/ compose:
- cold bootstrap: asteria_bootstrap_asteria_created (success)
- player pass id=1: asteria_player_ship_spawned_1 (success, was
asteria_player_ship_spawn_failed_1 before the bump)
- ship_counter advances 0 → 1 in sdk.jsonl
Subsequent spawn attempts now fail with BalanceFailed
InsufficientFee — a separate wallet-UTxO selection concern on
follow-up txs, not the validator budget bug.
Tracks:
- cardano-foundation/cardano-node-antithesis#112 (closed by this commit)
- lambdasistemi/cardano-node-clients#112 / #113 (upstream root cause)