Home / MeshJS / multisig
Aug 21, 8-9 AM (0)
Aug 21, 9-10 AM (0)
Aug 21, 10-11 AM (0)
Aug 21, 11-12 PM (0)
Aug 21, 12-1 PM (0)
Aug 21, 1-2 PM (0)
Aug 21, 2-3 PM (0)
Aug 21, 3-4 PM (0)
Aug 21, 4-5 PM (0)
Aug 21, 5-6 PM (0)
Aug 21, 6-7 PM (0)
Aug 21, 7-8 PM (0)
Aug 21, 8-9 PM (0)
Aug 21, 9-10 PM (0)
Aug 21, 10-11 PM (0)
Aug 21, 11-12 AM (0)
Aug 22, 12-1 AM (0)
Aug 22, 1-2 AM (0)
Aug 22, 2-3 AM (0)
Aug 22, 3-4 AM (0)
Aug 22, 4-5 AM (0)
Aug 22, 5-6 AM (0)
Aug 22, 6-7 AM (0)
Aug 22, 7-8 AM (0)
Aug 22, 8-9 AM (0)
Aug 22, 9-10 AM (0)
Aug 22, 10-11 AM (0)
Aug 22, 11-12 PM (0)
Aug 22, 12-1 PM (0)
Aug 22, 1-2 PM (0)
Aug 22, 2-3 PM (0)
Aug 22, 3-4 PM (0)
Aug 22, 4-5 PM (0)
Aug 22, 5-6 PM (0)
Aug 22, 6-7 PM (0)
Aug 22, 7-8 PM (0)
Aug 22, 8-9 PM (0)
Aug 22, 9-10 PM (0)
Aug 22, 10-11 PM (0)
Aug 22, 11-12 AM (0)
Aug 23, 12-1 AM (0)
Aug 23, 1-2 AM (0)
Aug 23, 2-3 AM (0)
Aug 23, 3-4 AM (0)
Aug 23, 4-5 AM (0)
Aug 23, 5-6 AM (0)
Aug 23, 6-7 AM (0)
Aug 23, 7-8 AM (0)
Aug 23, 8-9 AM (0)
Aug 23, 9-10 AM (0)
Aug 23, 10-11 AM (0)
Aug 23, 11-12 PM (0)
Aug 23, 12-1 PM (0)
Aug 23, 1-2 PM (0)
Aug 23, 2-3 PM (0)
Aug 23, 3-4 PM (0)
Aug 23, 4-5 PM (0)
Aug 23, 5-6 PM (0)
Aug 23, 6-7 PM (0)
Aug 23, 7-8 PM (0)
Aug 23, 8-9 PM (0)
Aug 23, 9-10 PM (0)
Aug 23, 10-11 PM (0)
Aug 23, 11-12 AM (0)
Aug 24, 12-1 AM (0)
Aug 24, 1-2 AM (0)
Aug 24, 2-3 AM (0)
Aug 24, 3-4 AM (0)
Aug 24, 4-5 AM (0)
Aug 24, 5-6 AM (0)
Aug 24, 6-7 AM (0)
Aug 24, 7-8 AM (0)
Aug 24, 8-9 AM (0)
Aug 24, 9-10 AM (0)
Aug 24, 10-11 AM (0)
Aug 24, 11-12 PM (0)
Aug 24, 12-1 PM (0)
Aug 24, 1-2 PM (0)
Aug 24, 2-3 PM (0)
Aug 24, 3-4 PM (0)
Aug 24, 4-5 PM (0)
Aug 24, 5-6 PM (0)
Aug 24, 6-7 PM (0)
Aug 24, 7-8 PM (0)
Aug 24, 8-9 PM (0)
Aug 24, 9-10 PM (0)
Aug 24, 10-11 PM (0)
Aug 24, 11-12 AM (0)
Aug 25, 12-1 AM (0)
Aug 25, 1-2 AM (0)
Aug 25, 2-3 AM (0)
Aug 25, 3-4 AM (0)
Aug 25, 4-5 AM (0)
Aug 25, 5-6 AM (0)
Aug 25, 6-7 AM (0)
Aug 25, 7-8 AM (0)
Aug 25, 8-9 AM (0)
Aug 25, 9-10 AM (0)
Aug 25, 10-11 AM (0)
Aug 25, 11-12 PM (1)
Aug 25, 12-1 PM (0)
Aug 25, 1-2 PM (1)
Aug 25, 2-3 PM (0)
Aug 25, 3-4 PM (0)
Aug 25, 4-5 PM (0)
Aug 25, 5-6 PM (0)
Aug 25, 6-7 PM (0)
Aug 25, 7-8 PM (0)
Aug 25, 8-9 PM (0)
Aug 25, 9-10 PM (0)
Aug 25, 10-11 PM (0)
Aug 25, 11-12 AM (0)
Aug 26, 12-1 AM (0)
Aug 26, 1-2 AM (0)
Aug 26, 2-3 AM (0)
Aug 26, 3-4 AM (0)
Aug 26, 4-5 AM (0)
Aug 26, 5-6 AM (0)
Aug 26, 6-7 AM (0)
Aug 26, 7-8 AM (0)
Aug 26, 8-9 AM (0)
Aug 26, 9-10 AM (0)
Aug 26, 10-11 AM (0)
Aug 26, 11-12 PM (0)
Aug 26, 12-1 PM (0)
Aug 26, 1-2 PM (0)
Aug 26, 2-3 PM (0)
Aug 26, 3-4 PM (0)
Aug 26, 4-5 PM (0)
Aug 26, 5-6 PM (0)
Aug 26, 6-7 PM (0)
Aug 26, 7-8 PM (0)
Aug 26, 8-9 PM (0)
Aug 26, 9-10 PM (0)
Aug 26, 10-11 PM (0)
Aug 26, 11-12 AM (0)
Aug 27, 12-1 AM (0)
Aug 27, 1-2 AM (0)
Aug 27, 2-3 AM (0)
Aug 27, 3-4 AM (0)
Aug 27, 4-5 AM (0)
Aug 27, 5-6 AM (0)
Aug 27, 6-7 AM (0)
Aug 27, 7-8 AM (0)
Aug 27, 8-9 AM (0)
Aug 27, 9-10 AM (0)
Aug 27, 10-11 AM (0)
Aug 27, 11-12 PM (0)
Aug 27, 12-1 PM (0)
Aug 27, 1-2 PM (0)
Aug 27, 2-3 PM (0)
Aug 27, 3-4 PM (0)
Aug 27, 4-5 PM (0)
Aug 27, 5-6 PM (0)
Aug 27, 6-7 PM (0)
Aug 27, 7-8 PM (0)
Aug 27, 8-9 PM (0)
Aug 27, 9-10 PM (0)
Aug 27, 10-11 PM (0)
Aug 27, 11-12 AM (0)
Aug 28, 12-1 AM (0)
Aug 28, 1-2 AM (0)
Aug 28, 2-3 AM (0)
Aug 28, 3-4 AM (0)
Aug 28, 4-5 AM (0)
Aug 28, 5-6 AM (0)
Aug 28, 6-7 AM (0)
Aug 28, 7-8 AM (0)
Aug 28, 8-9 AM (0)
2 commits this week Aug 21, 2025 - Aug 28, 2025
chore: update dependencies and improve crowdfund contract logic
- Updated @meshsdk/core and related packages to version 1.9.0-beta.72.
- Upgraded Next.js to version 15.5.0.
- Refactored offchain.ts to add fallback values for CrowdfundDatum properties.
- Enhanced transaction debugging by logging parameters before completion.
- Changed txOutInlineDatumValue to specify JSON format.
- Updated crowdfund.ts to use MPubKeyAddress and Bool types instead of PubKeyAddress and Boolean.
feat(crowdfund): implement MeshTxInitiator for transaction handling and wallet integration
- Added MeshTxInitiator class to manage transaction signing, submission, and UTxO queries.
- Introduced methods for fetching wallet UTxOs, collateral, and addresses.
- Implemented logic for handling different network configurations and language versions.
- Created CrowdfundDatum and CrowdfundDatumTS interfaces for crowdfund data structure.
- Developed Progress component for visual representation of progress in the UI.