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31 commits this week Mar 11, 2026 - Mar 18, 2026
Make parallel-threshold configurable, default 10, add to schema
Extract the hardcoded PARALLEL_THRESHOLD constant into a configurable
parallel-threshold parameter (default 10, was 32). Add engine and
parallel-threshold to config.schema.json. Disable rayon in the
determinism test since event channel ordering is non-deterministic
under parallel execution.

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
Refactor: extract actor engine to actor.rs, clean up sim.rs
- Extract actor-model simulation (NodeListWrapper, ActorSimulation,
  init_nodes, run logic) into sim/actor.rs
- sim.rs is now a thin dispatch layer: Simulation newtype wrapping
  SimulationInner enum (Actor vs Sequential)
- Unify sequential single-shard and multi-shard builders into a
  single build_typed() function
- Group cross-shard state into CrossShardState sub-struct
- build() takes event_sender directly, creates its own infrastructure
- Remove dead code (per_shard_node_configs, init_node_impls)
- Net -407 lines across sim.rs + sequential.rs

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
Add configurable shard allocation strategies and single-shard fast path
- Add ShardStrategy enum (round-robin, zero-latency-clusters) configurable
  via shard-strategy in YAML parameters
- Extract sharding logic into sim-core/src/sharding/ module with pluggable
  strategy files
- zero-latency-clusters uses union-find to keep 0-latency-connected nodes
  on the same shard, improving CMB lookahead
- Log shard sizes after assignment for balance diagnostics
- Restore single-shard select! fast path (avoids tokio::spawn overhead
  that caused 50% regression vs pre-sharding baseline)
- Update config schema and test parameter files

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>